HomefieldOfView | SPi-V dev

Navigation

user

Sound start - stop

i'm trying to make a start - stop button for sounds. and i don't want to start the sound automaticly when the scene loaded. i make a code lik this;

<?xml version="1.0" encoding="utf-8"?>

<tour>

  <global>

<meta>
            <defaultview scene="scene1" pan="180" tilt="0" fov="60"/>
            <cameralimits panmin="-180" panmax="180" tiltmin="-1" tiltmax="1" fovmin="30"  fovmax="60" />

</meta>

<uigroup src="#tool" />
    <!-- special ui group that allows us to resize/position the panoramic camera rect
         note that this is an actual group and it can contain elements like any other group -->
    <uigroup id="_viewport" width="100%" height="-50" valign="top" halign="left" />
 
    <!-- a couple of images that are referenced from multiple elements -->
    <image id="bg-white" width="16" height="16">
      <layer class="base" type="matte" color="FFFFFF"/>
    </image>
 
    <image id="dot" width="16" height="16">
      <layer class="base" type="matte"  color="202020" alphatype="bitmap" alphasrc="#dot-open"/>
      <layer class="hover" type="matte" color="a02020" alphatype="bitmap" alphasrc="#dot-open"/>
      <layer class="press" type="matte" color="a02020" alphatype="bitmap" alphasrc="#dot-filled"/>
      <layer class="disabled" type="matte" color="202020" alphatype="bitmap" alphasrc="#dot-arrow"/>
    </image>

    <image id="fotografl" width="222" height="50">
      <layer class="base" type="bitmap" src="#fotograf"/>
      <layer class="hover" type="bitmap" src="#fotograf"/>
      <layer class="press" type="bitmap" src="#fotograf"/>
      <layer class="disabled" type="bitmap" src="#fotograf"/>
    </image>
   <image id="hs">

            <layer class="base" type="matte" color="FF00FF" alphatype="bitmap" alphasrc="#hs-circle-alpha"/>

            <layer class="hover" type="matte" color="FF0000" alphatype="bitmap" alphasrc="#hs-circle-alpha"/>

            <layer class="press" type="matte" color="FFFF00" alphatype="bitmap" alphasrc="#hs-circle-alpha"/>

            <layer class="disabled" type="matte" color="808080" alphatype="bitmap" alphasrc="#hs-circle-alpha"/>

   </image>

<uigroup id="branding-bar" width="100%" height="64" halign="center" valign="bottom" zorder="9">
      <!-- top bar graphics -->
      <uielement id="bar-bg" image="bg-white" width="100%" height="100%" zorder="1" />
      <uielement id="bar-left" halign="left" zorder="2">
        <image><layer class="base" type="bitmap" src="#hirshhorn_bar" /></image>
      </uielement>
       <uielement id="linkus" image="dot" halign="left" zorder="4">
<behavior><action event="release" type="setView" scene="hirshhorn00" /></behavior>
      </uielement>


      <!-- info Element -->
      <uielement id="bar-info_hide" halign="right" hoffset="-13" voffset="10" zorder="3" visible="false">
        <image>
          <layer class="base"  type="matte" color="000000" alphatype="bitmap" alphasrc="#map-hide" />
          <layer class="hover" type="matte" color="a02020" alphatype="bitmap" alphasrc="#map-hide" />
        </image>
        <behavior>
          <action event="release" type="setProperty" property="active" target="info-shifter" value="true" />
          <action event="release" type="setProperty" property="visible" target="bar-info_hide" value="false" />
          <action event="release" type="setProperty" property="visible" target="bar-info_show" value="true" />
        </behavior>
      </uielement>

      <uielement id="bar-info_show" halign="right" hoffset="-13" voffset="10" zorder="3">
        <image>
          <layer class="base"  type="matte" color="000000" alphatype="bitmap" alphasrc="#map-show" />
          <layer class="hover" type="matte" color="a02020" alphatype="bitmap" alphasrc="#map-show" />
        </image>
        <behavior>
          <action event="release" type="setProperty" property="active" target="info-shifter" value="true" />
          <action event="release" type="setProperty" property="visible" target="bar-info_show" value="false" />
          <action event="release" type="setProperty" property="visible" target="bar-info_hide" value="true" />
        </behavior>
      </uielement>
    </uigroup>

    <ramp id="info-shifter" value1="0" value2="-320" duration=".3" pingpong="true">
      <behavior>
        <action event="change" type="setProperty" property="hoffset" target="opaque-info" value='=getProperty("info-shifter","value")' />
      </behavior>
    </ramp>


    <uigroup id="info-container" height="100%" halign="right">
    <uigroup id="opaque-info" width="396" valign="center" halign="left" hoffset="0"  voffset="170" zorder="8">
      <uielement id="op-info" zorder="2">
        <image id="op-infop-img"><layer class="base" type="bitmap" src="#info"/></image>
      </uielement>



<!-- information menu -->
      <uielement id="foto1" image="fotografl"  hoffset="-10" voffset="130" zorder="3">
        <behavior><action event="release" type="setProperty" target="soundui"  property='=setProperty("soundui","value")' /></behavior>
      </uielement>
    </uigroup>
    </uigroup>
  </global>


  <scene id="hirshhorn00">
  <panoelement id="hh06_pano">
        <image><layer class="base" type="bitmap" src="#hh06" /></image>
      </panoelement>

    <panoelement id="fotocuk" type="flat" hfov="22" vfov="20" pan="140"  tilt="0" zorder="3" visible="false" >
       <image><layer class="base" type="bitmap" src="#xfoto" /></image>
    </panoelement>
<uielement id="soundui" visible="false">
    <sound id="soundID" src="prelude.mp3" volume="90" ambient="20" pan="0" tilt="0" radius="0" streaming="true" loop="true" active="true" />
</uielement>

</scene>

</tour>

but it is not working =( how can i fix this?

Re: Sound start - stop

it is okey now. tried a lot of thinh, now it is working.