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destroy

Description

Destroys an element in the current scene or global node, and unloads its resources, freeing up memory. The element will no longer be available through the API, but can be (re)build using the build command

Syntax

Action:

<action event="ready" type="destroy" target="panoelement1"/>

API call:

destroy("panoelement1")

Arguments

  • target
    id of an element in the current scene or global node.

History

  • 13-Jan-06: Initial version