destroy
Description
Destroys an element in the current scene or global node, and unloads its resources, freeing up memory. The element will no longer be available through the API, but can be (re)build using the build command
Syntax
Action:
<action event="ready" type="destroy" target="panoelement1"/>
API call:
destroy("panoelement1")
Arguments
-
target
id of an element in the current scene or global node.
History
- 13-Jan-06: Initial version
fieldOfView | SPi-V dev